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Also find out the value of Data1Offset and Data1Length added together and label it "Data1OffsetLength", do the same for Data2Offset and Data2Length and name it "Data2OffsetLength". txt file named "info.txt" and in it jot down the values of both Data1Offset, Data1Length, Data2Offset, Data2Length. Now go back to smashbox and click on the main group you where in (snd_group_***_***). Sndconv.exe should have given you: newsound.spt, newsound.spd and newsound.h.Ħ.
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Now type "sndconv.exe newsound.txt" and hit enter. Open command prompt (Run > cmd) and navigate to your brawlsound folder (type "cd c:\brawlsound\" and hit enter). SAMPLERATE *the samplerate of your new sound*ĥ. txt file in your "brawlsound" folder and in it put: Once you are ready to put your new sound in, make a duplicate of it and rename to "newsound.wav".Ĥ. Check to see if your new sound and your exported one match, if they don't, just tinker with your new sound until they do (if the sound you want to replace it with is longer, either find a different sound, or just shorten it by whatever means). This step can be done in smashbox, for the sake of making everything easier, just do it in Goldwave). Once you've found your sound (remember the number after the Wave file, Wave**), export it and check its details (frequency, length, save type, you know all that jazz. Right now all we want to do is find our sound we want to replace, so go into Waves and listen to each sound until you find one you want to swap.ģ. Without going into much detail, the group "Sounds" are kind of like header files, "Waves" are like the sound itself. When you go into one of these sound groups, you will fine another 2 subgroups, Sounds and Waves. In there you will find another set of groups (can be one), this usually defines what sounds are where (for characters, misc sounds and voices will be split up). Navigate to the sound group (its the sounds of a specific thing all grouped up) you want to edit (Groups > snd_group_*thing*_*nameofthing*).Ģ. In that folder, put in: sndconv.exe, SmashBox v0.57, smashbros_sound.brsar and your sounds you want in brawl.ġ. Hex Workshop (I will be using this for the tutorial, you can use a different one, but for it to be understood better, use Hex Workshop the first time), you should also hae the concept of replacing (just delete the said highlighted area and copy and paste the told hex in).Ī sound editting program (Goldwave is ok).Ĭreate a folder on your C: drive named "brawlsound" (it goes without saying that the " aren't included). SmashBox v0.57 (it can be done without it, but for the sake of simplicity its going to be used) ~.